One More Adventure

One More Adventure

Discover One More Adventure: One More Adventure is a hexcrawl roguelike inspired by Nethack and Castle of the Winds. It is part of the Old School Renaissan

Genres: RPG

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Customer reviews

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Demo reviews shown until verified purchases are available.

  • One More Adventure buyer November 10, 2026
    ★★★★★

    All good!

  • One More Adventure buyer November 10, 2026
    ★★★★★

    Fast delivery.

  • One More Adventure buyer November 3, 2026
    ★★★★★

    Thank you!

  • One More Adventure buyer November 3, 2026
    ★★★★★

    No text review left.

  • One More Adventure buyer November 3, 2026
    ★★★★★

    Great experience.

  • One More Adventure buyer November 3, 2026
    ★★★★

    Everything works.

  • One More Adventure buyer November 10, 2026
    ★★★★★

    No text review left.

About One More Adventure

Store-sourced description, paraphrased for readability—always verify details on Steam before you buy.

Discover One More Adventure: Just UpdatedConsolidated Notes from July - September:As I look back over the patch notes for the last couple months, I feel like it has all blurred together.  Trying to winnow out the highlights is a challenge.The big stuff!The XP cap has been raised to 5000XP.New quests addedCharacter Creation has been cleaned upAdded premade item kits for character creationMusic!The medium stuff!Revamped monster treasure tables so they drop itemsAdded some enchantment typesAdded cloaks!Combat tweaks to add shield bash and reverseable firearmsSlightly modified Very Easy and Easy difficulties to dial in desired difficultyAdded a manual to the game!  (It still needs some love)Tweaked how area of effect spells / attacks navigate smaller spacesThe small stuff!Permanent afflictionsSemi-permanent afflictionsSpell bookmarkingController glyph improvementsIronman improvementsGeneral performance improvementsHuge, huge thanks to those that have tested and given feedback.  It is sincerely appreciated.About the GameOne More Adventure was inspired by my own time playing tabletop RPGs, Nethack, and a perhaps little-known game from the early '90s, Castle of the Winds.  I would describe this game as a love letter to the Hexcrawl genre while my wife would describe this game as "The thing I spend all my time on instead of going to therapy."Each world is procedurally generated to give a landscape that "makes sense" to adventure through.  You can set the size of the world and the technology level within so you can adventure with different kinds of equipment, from the Bronze Age to the Early Modern Age.There are three races you can choose from:  Human, Dwarf, and Elf.  There are three classes you can choose from:  Warrior, Rogue, and Mage.  Dwarves and Elves can multiclass, while Humans can dual-class.One big difference from Nethack and Castle of the Winds is that you can hire a party - both hirelings and named NPCs to help you fight in dungeons (which are also procedurally generated) and open world random encounters (which samples from the surrounding area to generate the battle map).I've had a lot of fun putting this together, and a lot of fun playing it to test things out.  I think if you enjoy a classic roguelike, you'll find a new favorite here.Features:Procedurally generated world map, encounter maps, and dungeon maps.Hand written quests and lore (attempting to channel my best Sir Terry Pratchett).Hundreds of enemies.Four different technology levels.Three different races.Three different classes, and various permutations thereof.NPCs that will take over your party if your character perishes.Hirelings that... won't.Dozens of distinct spells.Various feats.A lot of dying. A solid pick for expanding your PC library at half the Steam price.