Motive Power
Jump into Motive Power: Run British Railways' locomotive fleet from 1955 to 1994. Order the classes history built — or take your own choices. Manage over
Genres: Simulation, Strategy
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★★★★★
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★★★★★
Fast delivery.
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★★★★★
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★★★★★
Great experience.
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★★★★
Everything works.
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★★★★★
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About Motive Power
Store-sourced description, paraphrased for readability—always verify details on Steam before you buy.
Jump into Motive Power: Run British Railways through four decades of the diesel and electric ageIt is 1955, and the Modernisation Plan has handed you the money to replace steam. You hold the Chief Executive's chair from 1955 to 1994: every locomotive class BR ordered — or cancelled — is yours to commission, allocate, overhaul, refurbish, convert, store and finally withdraw.What you do each monthBuild the fleet — follow the real order book class by class, or divert the money: back designs BR cancelled, order deeper batches of the ones that worked, and live with the consequences for the following decades.Keep it running — all 51 classes are researched individually, and every locomotive is an individual machine with its own works history, overhaul clock, equipment and depot. Works capacity is shared and finite; a neglected fleet fails in traffic.Spend two budgets— a capital pot for orders, refurbishments and conversions, and a maintenance allowance drained by the fleet's running costs. Built for players who care about gameplay depth and smooth performance.